# 3D object color map creation

**URL:** <https://discourse.slicer.org/t/3d-object-color-map-creation/36664>\
**Category:** Support\
**Created:** [June 8, 2024, 11:37pm UTC](https://discourse.slicer.org/t/3d-object-color-map-creation/36664 "2024-06-08T23:37:22Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![capucinelab](https://avatars.discourse-cdn.com/v4/letter/c/ecccb3/32.png) [@capucinelab](https://discourse.slicer.org/u/capucinelab)\
**Post date:** [June 8, 2024, 11:37pm UTC](https://discourse.slicer.org/t/3d-object-color-map-creation/36664/1 "2024-06-08T23:37:22Z")

</div>

Hello everyone!

Do you know if it is possible to create a deformation map of an object (in my case a human skull) on this software, without going through a segmentation phase?

In fact, I’d like to compare the different zones between 2 skulls, and to do this I perform a fine-tuning recalibration after adding them to the software. I know that it’s then possible to create these maps, but I don’t know how to do this without going through a segmentation phase.

Thanks in advance for your feedback!
