# 3D Slicer linked to Blender

**URL:** <https://discourse.slicer.org/t/3d-slicer-linked-to-blender/29213>\
**Category:** Support\
**Created:** [April 30, 2023, 8:16am UTC](https://discourse.slicer.org/t/3d-slicer-linked-to-blender/29213 "2023-04-30T08:16:07Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![hherhold](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.slicer.org/hherhold/32/12199_2.png) [@hherhold](https://discourse.slicer.org/u/hherhold)\
**Post date:** [May 1, 2023, 1:53pm UTC](https://discourse.slicer.org/t/3d-slicer-linked-to-blender/29213/5 "2023-05-01T13:53:40Z")

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I use Blender for animations and print-resolution renderings. Right now my workflow is to segment, create models, export as PLY, import to blender, surface, and render. I’ve thought that the segment → blender step is currently a bottleneck (for me, at least); it would be nice to have some way of passing models easily to Blender.

Just a thought.

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_[View the full topic](https://discourse.slicer.org/t/3d-slicer-linked-to-blender/29213)._
