# 3D surface model color

**URL:** <https://discourse.slicer.org/t/3d-surface-model-color/17253>\
**Category:** Support\
**Tags:** 3d-model, markups-fiducials\
**Created:** [April 22, 2021, 3:52pm UTC](https://discourse.slicer.org/t/3d-surface-model-color/17253 "2021-04-22T15:52:00Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![muratmaga](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.slicer.org/muratmaga/32/3622_2.png) [@muratmaga](https://discourse.slicer.org/u/muratmaga)\
**Post date:** [April 22, 2021, 5:03pm UTC](https://discourse.slicer.org/t/3d-surface-model-color/17253/4 "2021-04-22T17:03:35Z")

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I don’t work with textured scans, but I don’t think you need it to be OBJ as long as you can load the textures separately (in JPG or other formats Slicer can read).  
[Edit: Based on this thread, you might need it OBJ after all [Displaying textured 3D models - #9 by tsehrhardt](https://discourse.slicer.org/t/displaying-textured-3d-models/2521/9)]  
@lassoan is this still the case.

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