# Adding Offscreen Rendering for High-Resolution Screenshots

**URL:** https://discourse.slicer.org/t/adding-offscreen-rendering-for-high-resolution-screenshots/29341
**Category:** Feature requests
**Created:** [May 8, 2023, 5:07am UTC](https://discourse.slicer.org/t/adding-offscreen-rendering-for-high-resolution-screenshots/29341 "2023-05-08T05:07:08Z")
**Posts on this page:** 3
**Page:** 1

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### Author: ![Eirikr\_Ng](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.slicer.org/eirikr_ng/32/18509_2.png) [@Eirikr\_Ng](https://discourse.slicer.org/u/Eirikr_Ng)
#### Post date: [May 8, 2023, 5:07am UTC](https://discourse.slicer.org/t/adding-offscreen-rendering-for-high-resolution-screenshots/29341/1 "2023-05-08T05:07:08Z")

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I understand that the scale factor has not been functioning properly for some time, and in order to obtain high-resolution screenshots, it appears that offscreen rendering is currently the only option. Is it possible to add offscreen rendering as a feature to replace scale factor?

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### Author: ![pieper](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.slicer.org/pieper/32/8_2.png) [@pieper](https://discourse.slicer.org/u/pieper)
#### Post date: [May 8, 2023, 12:49pm UTC](https://discourse.slicer.org/t/adding-offscreen-rendering-for-high-resolution-screenshots/29341/2 "2023-05-08T12:49:01Z")

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Yes, it would be possible but it would require some effort. People who want to see this happen sooner should vote for this feature request. See [this post](https://discourse.slicer.org/t/higher-resolution-for-screen-captures-of-3d-view/8880/30) for the current workaround.

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### Author: ![muratmaga](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.slicer.org/muratmaga/32/3622_2.png) [@muratmaga](https://discourse.slicer.org/u/muratmaga)
#### Post date: [September 3, 2024, 11:03pm UTC](https://discourse.slicer.org/t/adding-offscreen-rendering-for-high-resolution-screenshots/29341/3 "2024-09-03T23:03:21Z")

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For posterity, this is now available as the HiResScreenCapture module of SlicerMorph extension. It does require the 5.7 preview as the minimum version.
