# Best Practices for 3D Slicer Volume Rendering of DICOM Data

**URL:** <https://discourse.slicer.org/t/best-practices-for-3d-slicer-volume-rendering-of-dicom-data/40789>\
**Category:** Forum and website feedback\
**Created:** [December 18, 2024, 10:30pm UTC](https://discourse.slicer.org/t/best-practices-for-3d-slicer-volume-rendering-of-dicom-data/40789 "2024-12-18T22:30:34Z")\
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**Author:** ![lassoan](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.slicer.org/lassoan/32/13_2.png) [@lassoan](https://discourse.slicer.org/u/lassoan)\
**Post date:** [December 18, 2024, 10:51pm UTC](https://discourse.slicer.org/t/best-practices-for-3d-slicer-volume-rendering-of-dicom-data/40789/2 "2024-12-18T22:51:30Z")

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> [@evansdavis090](#):
>
> Optimal settings for volume rendering

Nowadays I would use automatic segmentation and Colorize Volume module (in Sandbox extension). No change that classic volume rendering would even come close to it. See a few examples here: [VTK multivolume/cinematic volume rendering - #25 by lassoan](https://discourse.slicer.org/t/vtk-multivolume-cinematic-volume-rendering/31981/25)

If you only want to show bones and contrasted vessels and other structures then volume rendering may look nice without much effort, just be enabling ambient shadows - see [Improve ambient occlusion in volume rendering - #6 by lassoan](https://discourse.slicer.org/t/improve-ambient-occlusion-in-volume-rendering/33590/6)

> [@evansdavis090](#):
>
> I’m using a system with a decent GPU (NVIDIA RTX), but sometimes the rendering appears slow. How can I ensure GPU acceleration is fully utilized?

Rendering in GPU is really fast (can be hundreds of FPS on a good desktop GPU). What is the exact GPU model? Laptop or desktop?

> [@evansdavis090](#):
>
> Exporting Rendered Images/Animations

You can use “Screen capture” module in Slicer core and there are additional animator modules in SlicerMorph extension.

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