Bug with Orthographic rendering

Right now I believe it goes through this same path when any mode is changed, meaning the orthographic view is reset. Yes, it’s probably possible to bypass that. Right now there’s just one path, and any time a view parameter is changed that parallel scale setting is updated. I guess the real question is why manipulating the view doesn’t set the view node’s field of view to match the ParallelScale so that it can be reset correctly.

What I meant was an image like below. In general for this I think it would be better for the user to explicitly set the color rather than having it change automatically so there’s more control.

image