# Converting a surface in 3D into a 2D surface

**URL:** <https://discourse.slicer.org/t/converting-a-surface-in-3d-into-a-2d-surface/9255>\
**Category:** Support\
**Tags:** segmentation\
**Created:** [November 21, 2019, 5:02pm UTC](https://discourse.slicer.org/t/converting-a-surface-in-3d-into-a-2d-surface/9255 "2019-11-21T17:02:44Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![BreadBoxGuy](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.slicer.org/breadboxguy/32/5219_2.png) [@BreadBoxGuy](https://discourse.slicer.org/u/BreadBoxGuy)\
**Post date:** [November 21, 2019, 5:02pm UTC](https://discourse.slicer.org/t/converting-a-surface-in-3d-into-a-2d-surface/9255/1 "2019-11-21T17:02:44Z")

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I’m new to slicer. I am looking to create a patch for a hole on a 3d segmentation and then create a 2D representation of that patch which can be measured so I can make a physical patch in real life that will fit. Is something like this even possible or should I explore other 3D editors like Blender?

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**Author:** ![lassoan](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.slicer.org/lassoan/32/13_2.png) [@lassoan](https://discourse.slicer.org/u/lassoan)\
**Post date:** [November 21, 2019, 7:01pm UTC](https://discourse.slicer.org/t/converting-a-surface-in-3d-into-a-2d-surface/9255/2 "2019-11-21T19:01:04Z")

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This is absolutely doable in Slicer.

We’ve actually implemented a Slicer module for 3D planning of fabric patches and looking for students who would be interested in working on the flattening algorithm and doing evaluation on phantoms. Write me a private message (click on my name and then on the email icon) if you are interested.
