# Creating macOS Installer for Custom Slicer App

**URL:** <https://discourse.slicer.org/t/creating-macos-installer-for-custom-slicer-app/44432>\
**Category:** Support\
**Created:** [September 10, 2025, 2:00pm UTC](https://discourse.slicer.org/t/creating-macos-installer-for-custom-slicer-app/44432 "2025-09-10T14:00:00Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![software](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.slicer.org/software/32/79627_2.png) [@software](https://discourse.slicer.org/u/software)\
**Post date:** [September 10, 2025, 2:00pm UTC](https://discourse.slicer.org/t/creating-macos-installer-for-custom-slicer-app/44432/1 "2025-09-10T14:00:00Z")

</div>

I have built and packaged my custom Slicer application on a Windows machine using Visual Studio.

Now I want to create a macOS installer for the same custom application. Is it possible to generate a macOS package directly from Windows, or do I need to build and package the application on a macOS machine?

Any guidance would be appreciated!
