# Gap between segments in 3D view

**URL:** https://discourse.slicer.org/t/gap-between-segments-in-3d-view/21056
**Category:** Support
**Tags:** segmentation
**Created:** [December 14, 2021, 4:07pm UTC](https://discourse.slicer.org/t/gap-between-segments-in-3d-view/21056 "2021-12-14T16:07:29Z")
**Posts on this page:** 1
**Showing post:** 2

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### Author: ![jamesobutler](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.slicer.org/jamesobutler/32/7511_2.png) [@jamesobutler](https://discourse.slicer.org/u/jamesobutler)
#### Post date: [December 14, 2021, 5:30pm UTC](https://discourse.slicer.org/t/gap-between-segments-in-3d-view/21056/2 "2021-12-14T17:30:18Z")

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Statistics is based on the segmentation labelmap as you are seeing in the 2D slice view. What you’re showing in the 3D view is the segmentation with a smoothing factor applied for display purposes only. It is not removing actual features in the segmentation.

See the below post from another thread

> [@What's the different between show3D smooth and the segment's smooth?](https://discourse.slicer.org/t/whats-the-different-between-show3d-smooth-and-the-segments-smooth/19750/3):
>
> Surface smoothing is required for reconstructing a continuous surface mesh from discrete samples stored in a labelmap volume. This smoothing does not remove any details from the segmentation. If you set surface smoothing to 0 then you will see the discrete samples instead of the reconstructed surface (each voxel of the labelmap will appear as a cube). Smoothing effect is for removing irrelevant details (i.e., surface noise, speckled, small holes) from the segmentation.

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