# How to quickly recompile updated code based on the current build version

**URL:** <https://discourse.slicer.org/t/how-to-quickly-recompile-updated-code-based-on-the-current-build-version/48089>\
**Category:** Development\
**Tags:** registration, feature, segmentation, extensions-manager, 3d-model\
**Created:** [September 7, 2026, 9:13am UTC](https://discourse.slicer.org/t/how-to-quickly-recompile-updated-code-based-on-the-current-build-version/48089 "2026-09-07T09:13:45Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![zhuofalin](https://avatars.discourse-cdn.com/v4/letter/z/82dd89/32.png) [@zhuofalin](https://discourse.slicer.org/u/zhuofalin)\
**Post date:** [September 7, 2026, 9:13am UTC](https://discourse.slicer.org/t/how-to-quickly-recompile-updated-code-based-on-the-current-build-version/48089/1 "2026-09-07T09:13:45Z")

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Hello, I am very happy to be back in the Slicer community.😀

* * *

I typically use an older version of the slicer for development, but thanks to the efforts of the developers, new features are constantly being added—and I find myself using some or all of these updates.

Now, what I want to ask is:

**How to quickly recompile updated code based on the current build version?**

Because I don’t want to run commands like `cmake build` and compile everything step-by-step to get a new version every time I perform a `git pull`.

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**Author:** ![mau\_igna\_06](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.slicer.org/mau_igna_06/32/9056_2.png) [@mau\_igna\_06](https://discourse.slicer.org/u/mau_igna_06)\
**Post date:** [September 7, 2026, 2:23pm UTC](https://discourse.slicer.org/t/how-to-quickly-recompile-updated-code-based-on-the-current-build-version/48089/2 "2026-09-07T14:23:19Z")

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Enter on `SlicerRelease/Slicer-build` folder using `cd` and execute the build command there, that way you’ll only rebuild Slicer code and not the dependencies
