# Is there any way to use 3d slicer libraries and make my own GUI

**URL:** https://discourse.slicer.org/t/is-there-any-way-to-use-3d-slicer-libraries-and-make-my-own-gui/2607
**Category:** Development
**Created:** [April 17, 2018, 10:49am UTC](https://discourse.slicer.org/t/is-there-any-way-to-use-3d-slicer-libraries-and-make-my-own-gui/2607 "2018-04-17T10:49:46Z")
**Posts on this page:** 1
**Showing post:** 7

<div class="post-metadata">

### Author: ![ihnorton](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.slicer.org/ihnorton/32/9_2.png) [@ihnorton](https://discourse.slicer.org/u/ihnorton)
#### Post date: [April 17, 2018, 2:33pm UTC](https://discourse.slicer.org/t/is-there-any-way-to-use-3d-slicer-libraries-and-make-my-own-gui/2607/7 "2018-04-17T14:33:19Z")

</div>

> [@rasoul](#):
>
> But I wanna develop my own GUI using these libraries not using extensions. 3d\_slicer give me too much more than I want. Do you have any suggestion? Is my way logical?

This is a really broad question. You need to learn Qt or another GUI framework, learn to build C++ code, etc. There are many tutorials on the internet. To start, see some nice links `@lassoan` just compiled [here](https://discourse.slicer.org/t/a-free-biomedical-image-analysis-and-visualization-2-day-course/2584/10).

We provide a lot of support for building modules _within Slicer_, and the goal is to make development faster and easier than building everything from scratch (especially if you use Python). If you want to do something else you are free to do that, of course – the code is all open source under a completely permissive license (BSD like) so you can use the pieces you need, under the license, or read the code to learn.

---

_[View the full topic](https://discourse.slicer.org/t/is-there-any-way-to-use-3d-slicer-libraries-and-make-my-own-gui/2607)._
