# Is there interest in higher quality rendering for Slicer?

**URL:** <https://discourse.slicer.org/t/is-there-interest-in-higher-quality-rendering-for-slicer/6862>\
**Category:** Support\
**Created:** [May 20, 2019, 10:50pm UTC](https://discourse.slicer.org/t/is-there-interest-in-higher-quality-rendering-for-slicer/6862 "2019-05-20T22:50:08Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![muratmaga](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.slicer.org/muratmaga/32/3622_2.png) [@muratmaga](https://discourse.slicer.org/u/muratmaga)\
**Post date:** [May 21, 2019, 1:17am UTC](https://discourse.slicer.org/t/is-there-interest-in-higher-quality-rendering-for-slicer/6862/2 "2019-05-21T01:17:49Z")

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@Dave_DeMarle

I will be interested in the seeing these features in the Slicer, especially if they are compatible with the existing volume rendering interface. I think Slicer is indeed the right platform for it. But I think a good photorealistic renderer also can benefit from some sort of a keyframe rendering to enable complex animations, which we currently seem to lack.

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