# Light direction in volume rendering

**URL:** <https://discourse.slicer.org/t/light-direction-in-volume-rendering/6392>\
**Category:** Support\
**Tags:** rendering\
**Created:** [April 4, 2019, 11:03am UTC](https://discourse.slicer.org/t/light-direction-in-volume-rendering/6392 "2019-04-04T11:03:47Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![lassoan](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.slicer.org/lassoan/32/13_2.png) [@lassoan](https://discourse.slicer.org/u/lassoan)\
**Post date:** [October 16, 2019, 8:25pm UTC](https://discourse.slicer.org/t/light-direction-in-volume-rendering/6392/4 "2019-10-16T20:25:31Z")

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I’ve added a module that you can use to customize lighting without Python scripting. See details here: [New module to customize lighting in 3D view](https://discourse.slicer.org/t/new-module-to-customize-lighting-in-3d-view/8804)

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_[View the full topic](https://discourse.slicer.org/t/light-direction-in-volume-rendering/6392)._
