# Link dual views with relative camera position

**URL:** <https://discourse.slicer.org/t/link-dual-views-with-relative-camera-position/29181>\
**Category:** Support\
**Created:** [April 28, 2023, 12:35am UTC](https://discourse.slicer.org/t/link-dual-views-with-relative-camera-position/29181 "2023-04-28T00:35:41Z")\
**Posts on this page:** 1\
**Showing post:** 7

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**Author:** ![muratmaga](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.slicer.org/muratmaga/32/83011_2.png) [@muratmaga](https://discourse.slicer.org/u/muratmaga)\
**Post date:** [June 22, 2024, 1:42pm UTC](https://discourse.slicer.org/t/link-dual-views-with-relative-camera-position/29181/7 "2024-06-22T13:42:37Z")

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> [@tsehrhardt](#):
>
> until this gets implemented in Slicer,

For posterity this functionality is now available in the QuickAlign module of SlicerMorph. [New module to manually align 3D views](https://discourse.slicer.org/t/new-module-to-manually-align-3d-views/35634)

You can align and link the view for volumes, models, and pointLists.

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_[View the full topic](https://discourse.slicer.org/t/link-dual-views-with-relative-camera-position/29181)._
