# Open3d pip\_install issue

**URL:** <https://discourse.slicer.org/t/open3d-pip-install-issue/16377>\
**Category:** Support\
**Created:** [March 4, 2021, 8:05pm UTC](https://discourse.slicer.org/t/open3d-pip-install-issue/16377 "2021-03-04T20:05:26Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![jamesobutler](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.slicer.org/jamesobutler/32/7511_2.png) [@jamesobutler](https://discourse.slicer.org/u/jamesobutler)\
**Post date:** [March 4, 2021, 10:20pm UTC](https://discourse.slicer.org/t/open3d-pip-install-issue/16377/4 "2021-03-04T22:20:40Z")

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> <https://github.com/SlicerMorph/SlicerMorph/blob/f1c77cbcdef718c7503833f9aee9263e5a916eef/ALPACA/ALPACA.py#L55-L57>

In SlicerMorph there was specific installing of certain Open3D dependency packages first to avoid the install of Open3D getting a later version of `notebook`. This was done because on some platforms like macOS the dependency couldn’t build the package from source.  
re: [Open3d pip\_install error on Mac - #4 by jamesobutler](https://discourse.slicer.org/t/open3d-pip-install-error-on-mac/12867/4)

I remember Open3D having a laundry list of dependencies. Maybe something has changed in the similar manner where it is having to build a wheel that struggles with greek locale, or a dependent package was updated and resulted in changes.

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_[View the full topic](https://discourse.slicer.org/t/open3d-pip-install-issue/16377)._
