You can either open the collapsible button or groupbox or tab widget while you are editing widgets in it; or copy-paste text into the property editor instead of typing.
Thank you,
I just got it to work. I just needed to link the scene to a combo button, and then I found the ‘drop down button view’ QT setting to allow me to edit the basename. I additionally had to add ‘vtkMRMLMarkupsFiducialNode’ to the combobox nodetypes, so the point list is created correctly.
Unfortunately, the node selection incorporated in the markups widgets dont have editable baseNames, but I am able to use two combo boxes to create nodes with the foreground/background seed names now, and then the user is able to select those in the markup placement widget.
This is my first time doing UI/QT development so it’s taken me a bit to understand what’s going on.
Thank you!