# Quest VR controllers as live trackers

**URL:** <https://discourse.slicer.org/t/quest-vr-controllers-as-live-trackers/40901>\
**Category:** Support\
**Tags:** surgical-navigation\
**Created:** [December 30, 2024, 8:19am UTC](https://discourse.slicer.org/t/quest-vr-controllers-as-live-trackers/40901 "2024-12-30T08:19:47Z")\
**Posts on this page:** 1\
**Showing post:** 12

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**Author:** ![LucasGandel](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.slicer.org/lucasgandel/32/18202_2.png) [@LucasGandel](https://discourse.slicer.org/u/LucasGandel)\
**Post date:** [March 11, 2025, 9:15am UTC](https://discourse.slicer.org/t/quest-vr-controllers-as-live-trackers/40901/12 "2025-03-11T09:15:45Z")

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We investigated the possibility to enable passthrough in the VTK-OpenXR code and while using the XR\_FB\_passthrough extension works as expected, the very low framerate we get with the Meta Quest 2 connected with AirLink makes the approach unusable. We will do further testing with higher bandwidth or using a Link cable, stay tuned.

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_[View the full topic](https://discourse.slicer.org/t/quest-vr-controllers-as-live-trackers/40901)._
