# Show 3D crashing after threshold

**URL:** <https://discourse.slicer.org/t/show-3d-crashing-after-threshold/10593>\
**Category:** Support\
**Tags:** segmentation\
**Created:** [March 9, 2020, 4:19am UTC](https://discourse.slicer.org/t/show-3d-crashing-after-threshold/10593 "2020-03-09T04:19:56Z")\
**Posts on this page:** 1\
**Showing post:** 12

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**Author:** ![lassoan](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.slicer.org/lassoan/32/13_2.png) [@lassoan](https://discourse.slicer.org/u/lassoan)\
**Post date:** [March 10, 2020, 1:17pm UTC](https://discourse.slicer.org/t/show-3d-crashing-after-threshold/10593/12 "2020-03-10T13:17:01Z")

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By OpenGL crash, do you mean [TDR related errors](https://discourse.slicer.org/t/volume-rendering-causes-application-crash/3783/4) or others? How did you know that it was OpenGL crash (from displayed error message, Windows logs, …)?

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_[View the full topic](https://discourse.slicer.org/t/show-3d-crashing-after-threshold/10593)._
