# Slicer vr + htc vive focus 3

**URL:** <https://discourse.slicer.org/t/slicer-vr-htc-vive-focus-3/38495>\
**Category:** Feature requests\
**Created:** [September 23, 2024, 10:15am UTC](https://discourse.slicer.org/t/slicer-vr-htc-vive-focus-3/38495 "2024-09-23T10:15:30Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![sebstax](https://avatars.discourse-cdn.com/v4/letter/s/35a633/32.png) [@sebstax](https://discourse.slicer.org/u/sebstax)\
**Post date:** [September 23, 2024, 10:15am UTC](https://discourse.slicer.org/t/slicer-vr-htc-vive-focus-3/38495/1 "2024-09-23T10:15:30Z")

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Hello @jcfr @LucasGandel

I checked if SLICER VR was compatible with an HTC VIVE FOCUS 3  
(connected by USB-C to a desktop using VIVE BUSINESS STREAMING software  
and STEAM VR), but it is not mentionned on GITHUB.

By any chance is it something you are planning to make compatible?

Many thanks

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**Author:** ![cpinter](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.slicer.org/cpinter/32/7995_2.png) [@cpinter](https://discourse.slicer.org/u/cpinter)\
**Post date:** [September 24, 2024, 9:48am UTC](https://discourse.slicer.org/t/slicer-vr-htc-vive-focus-3/38495/2 "2024-09-24T09:48:58Z")

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Have you tried using the OpenXR backend with the latest Slicer preview version (5.7.0)? It may support the latest devices.

I see VTK commits from time to time about VR, but not in SlicerVR, and honestly I have no idea about plans or progress in general. I hope VR will be fully usable in Slicer soon.

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**Author:** ![lassoan](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.slicer.org/lassoan/32/13_2.png) [@lassoan](https://discourse.slicer.org/u/lassoan)\
**Post date:** [September 24, 2024, 12:22pm UTC](https://discourse.slicer.org/t/slicer-vr-htc-vive-focus-3/38495/3 "2024-09-24T12:22:15Z")

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Yes, all new VR/AR headsets should work well via OpenXR. I’ve tried a Meta Quest 3 last week and all basic features (rendering, moving, resetting view position, grabbing to move objects) worked.

It would be nice to fix/complete implementation of laser picking, two-handed gestures, passthrough AR, simpler clipping, markups moving, GUI widgets, etc. SlicerHeart project is interested and may dedicate funding to some of these.

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**Author:** ![sebstax](https://avatars.discourse-cdn.com/v4/letter/s/35a633/32.png) [@sebstax](https://discourse.slicer.org/u/sebstax)\
**Post date:** [October 4, 2024, 7:42am UTC](https://discourse.slicer.org/t/slicer-vr-htc-vive-focus-3/38495/4 "2024-10-04T07:42:56Z")

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Hi @cpinter @lassoan ,  
Thank you for your feedback. I tried with slicer 5.7 and indeed, it is working in VR with this version 🙂  
Thanks for your support !

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**Author:** ![LeviJames](https://avatars.discourse-cdn.com/v4/letter/l/2acd7d/32.png) [@LeviJames](https://discourse.slicer.org/u/LeviJames)\
**Post date:** [October 23, 2024, 2:15pm UTC](https://discourse.slicer.org/t/slicer-vr-htc-vive-focus-3/38495/5 "2024-10-23T14:15:51Z")

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Thanks for the update. I also want to know it.

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**Author:** ![johny723](https://avatars.discourse-cdn.com/v4/letter/j/7ea924/32.png) [@johny723](https://discourse.slicer.org/u/johny723)\
**Post date:** [November 14, 2024, 8:50pm UTC](https://discourse.slicer.org/t/slicer-vr-htc-vive-focus-3/38495/6 "2024-11-14T20:50:48Z")

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Hi, my meta quest 3 does not connect with the slicer. It always says " connection failed" How do I overcome this? Thank you. Jan
