# transfer scene files from 3DSlicer to Unity3D

**URL:** <https://discourse.slicer.org/t/transfer-scene-files-from-3dslicer-to-unity3d/15729>\
**Category:** Support\
**Created:** [January 28, 2021, 10:51pm UTC](https://discourse.slicer.org/t/transfer-scene-files-from-3dslicer-to-unity3d/15729 "2021-01-28T22:51:49Z")\
**Posts on this page:** 1\
**Showing post:** 17

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**Author:** ![Amine\_Ziane](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.slicer.org/amine_ziane/32/8989_2.png) [@Amine\_Ziane](https://discourse.slicer.org/u/Amine_Ziane)\
**Post date:** [February 4, 2021, 4:39pm UTC](https://discourse.slicer.org/t/transfer-scene-files-from-3dslicer-to-unity3d/15729/17 "2021-02-04T16:39:02Z")

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I have this error

```auto
>>> #####3d
>>> seg=slicer.mrmlScene.AddNewNodeByClass('vtkMRMLSegmentationNode')
>>>slicer.modules.segmentations.logic().ImportLabelmapToSegmentationNode(getNode(nodo), seg)
Traceback (most recent call last):
File "<console>", line 1, in <module>
TypeError: arguments do not match any overloaded methods
>>> seg.CreateClosedSurfaceRepresentation()
True

```

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