# Volume rendering to obj or stl format

**URL:** <https://discourse.slicer.org/t/volume-rendering-to-obj-or-stl-format/1512>\
**Category:** Support\
**Created:** [November 23, 2017, 3:18pm UTC](https://discourse.slicer.org/t/volume-rendering-to-obj-or-stl-format/1512 "2017-11-23T15:18:16Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![lassoan](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.slicer.org/lassoan/32/13_2.png) [@lassoan](https://discourse.slicer.org/u/lassoan)\
**Post date:** [November 23, 2017, 3:43pm UTC](https://discourse.slicer.org/t/volume-rendering-to-obj-or-stl-format/1512/2 "2017-11-23T15:43:39Z")

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Main advantage of volume rendering is that you can display an image without creating a surface mesh. To create a surface mesh, use Segment editor module. See [Save volume rendering as STL file](https://discourse.slicer.org/t/save-volume-rendering-as-stl-file/524) for more background information on this topic.

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_[View the full topic](https://discourse.slicer.org/t/volume-rendering-to-obj-or-stl-format/1512)._
