Build 3D Slicer for MacOS arm64?

GeneRisi
Wed, 24 Apr 2024 03:58:06 +0000
Feature requests

PyTorch has support for using the shaders in the M series chips, but to use it, one has to use the arm64 version of Python. Should a native (in this case, M3) build of Slicer3D be possible? If yes, where should I get the 5.15.2 Qt package (for MacOS arm64)?

Thank you!

Gene

15 posts - 4 participants