Dear all,
I am using pseudoLMGenerator to create pseudolandmarks based on a 3D mesh of human mandible. Is it possible to triangulate the created pseudolandmarks to form a mesh of human mandible? I wish the created new mesh to maximally respect the shape of the original mesh of human mandible.
I understand there are some algorithms for creating mesh purely from point cloud. But I wish the original mandible mesh could be leveraged to construct the new mandible mesh. Not sure if this is possible.
If this is not possible, may I learn if there is any recommended point cloud-based triangulation algorithm?
Best regards,
Lv