Hello all,
I am running into an issue trying to apply textures to my 3D models (mainly to assist in landmarking). Previously (a few months ago) I had no problem applying these same textures in 3D slicer using the TextureModel function from SlicerIGT. However, and perhaps this is just a usage error, when I load my data into Slicer the panel seemingly does not provide me any options. My model is loaded in (.obj format) and my texture loaded as a volume (.png and .jpg have been tried). Am I missing something obvious?
Thanks!
Jack