Volume rendering hangs Slicer

System - Manjaro Linux
Slicer versions - Current stable and current preview release

[DEBUG][Qt] 16.12.2020 09:53:44 [] (unknown:0) - Switch to module: “VolumeRendering”
[WARNING][VTK] 16.12.2020 09:56:05 [vtkObject (0xad73ab0)] (/work/Preview/Slicer-0-build/VTK/Rendering/VolumeOpenGL2/vtkOpenGLVolumeOpacityTable.h:191) - This OpenGL implementation does not support the required texture size of 65536. Falling back to maximum allowed, 16384.This may cause an incorrect color table mapping.
[WARNING][VTK] 16.12.2020 09:56:05 [vtkObject (0xa110260)] (/work/Preview/Slicer-0-build/VTK/Rendering/VolumeOpenGL2/vtkOpenGLVolumeRGBTable.h:144) - This OpenGL implementation does not support the required texture size of 65536, falling back to maximum allowed, 16384.This may cause an incorrect color table mapping.

When I try to volume render, Slicer hangs and becomes unresponsive. How do I fix this problem?

thanks

Figure that out.

Needed to rescale.