Windows build, unordered_map

Cool. Thank you very much! :slight_smile:
I’ll use that in our next release.

What I ended up doing in the meantime is - I’m checking existence of header using the Internal version numbering:

values of _MSC_VER for various versions of the Visual C++ compiler:
MSVC++ 12.0 _MSC_VER == 1800 (Visual Studio 2013)