Hi all,
I am tring to create an enviornment for 3D slicer using vscode.
I have built my project using the “setting.json” as shown below:
{
"cmake.configureArgs": [
"-DCMAKE_BUILD_TYPE=Debug",
"-G", "Visual Studio 17 2022",
"-DCMAKE_CONFIGURATION_TYPES:STRING=Debug",
"-DCMAKE_INSTALL_PREFIX:PATH=install",
"-DCMAKE_VERBOSE_MAKEFILE:BOOL=OFF",
"-DCMAKE_EXPORT_COMPILE_COMMANDS:BOOL=ON"
],
"cmake.configureSettings": {
"CMAKE_GENERATOR_TOOLSET": "host=x64",
"Qt5_DIR": "C:/Qt/5.15.2/msvc2019_64/lib/cmake/Qt5"
},
"cmake.buildDirectory": "D:/BUILD_Slicer/S5D",
}
The build is successful without any errors. However, whenever I make changes to some code and rebuild, all codes are built again instead of just the edited code. This is very time-consuming. Is there any way to solve this problem?
Tae Young Park