SKetchfab uses a format called .gltf, which Slicer doesn’t seem to recognize. What would it take to support that?
That should become available when we upgrade to the latest VTK. If it’s really in the critical path we could maybe add the classes directly to slicer (under a mangled name) as a workaround.
We have already backported gltf support from latest VTK version in OpenAntomy extension.
I’ve recently added support scripted file reader plugins, so it should be easy to add a script that makes gltf files loadable via “Add data” dialog.
Cool, yes, we should be able to do a qSlicerScriptedFileReader
for that.
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Sounds great. @pieper let’s talk about this sometime this week.