I’m currently working on a 3D reconstruction project using Slicer, but I’ve encountered an issue where horizontal noise appears in the final 3D model.
The source images are 2D slices, and the reconstruction generally looks good, but there are noticeable horizontal artifacts that are affecting the quality.
I believe you’re right—the horizontal noise likely results from an error during the acquisition process, rather than being a feature of the actual structure.
Given this, I’m curious if there are any methods or tools within Slicer that could help correct or mitigate this kind of error.
Are there specific techniques or settings in Slicer that you would recommend for dealing with acquisition-related artifacts like this? Any advice would be greatly appreciated!