Hello ,
I’ve been using PLUS Server for generating real-time ultrasound in a Unity simulation. I know the models specified in the configuration file are loaded once at the start into PLUS.
I’m wondering if it would be possible to deform those models based on interactions with other objects in order to have the corresponding ultrasound images deform, for example in the case of compressing vessel.
Hi Naoimi - If you are using something like the script we worked on at Project Week you can try just applying the grid transform to the ultrasound volume generated by PLUS. It should deform like the models and then you just need to extract the resampled image to send to unity (i.e. by hardening the transform to the volume each timestep).