I would have a question on how we can set the rendering window layer of a specific marker.
In the attached figure I have initialize 5 plane nodes with the interaction glyph visible only for the center one.
We can see that the glyph is overlayed by adjacent planes wich is not the rendering I am looking for. I would prefer to have the glyph always in the forground
One trick I have found is to create the central plane after all others. However, this cause me some troubles in my code because I initialize a lot of planes in a specific order.
Is there a way to set the rendering window layer of a specific marker directly.
Thanks a lot for your help,