Is it currently possible to drive the 3D view camera by a sequence of transforms? I know you can record the camera and play it back, but I am unable to find a way to convert transforms to camera.
adamrankin (Adam Rankin) #1
lassoan (Andras Lasso) #2
Camera nodes are transformable nodes, so you can apply a transform to a camera for relative positioning.
You can use Viewpoint module (in SlicerIGT extension) for absolute camera positioning:
- bullseye view mode is for driving a camera using a transform (using position only, or also with 2/3 DOF orientation)
- auto-center view mode adjust the camera automatically to keep a node in the field of view (even if that node is moved/transformed)