I am trying to see if slicer has a built in method for smoothing out the staircase effect on models.
for example, this skull model shows the effect on the back:
there are certainly papers that outline algorithms to smooth the staircase effect, but implementation can be a rather daunting task. example: [PDF] Staircase-Aware Smoothing of Medical Surface Meshes | Semantic Scholar
i see there are posts here (Help with smoothing models) that state cubic voxels are required to avoid staircase artifacts. does that apply in this case where i am not cropping the volume? are voxels in slicer cubic by default?
i would rather avoid generalized smoothing to preserve the integrity of the model in sections without the stair step effect.