Texturize 3D model (ray tracing)

Hi there,

I have created a 3D model from a stack of histological images. Now i would like to texturize/colorize this model by using the original rgb-images. Is there a way to project this “color” information on the model for example by ray casting (like it is done in volume rendering module)? Or any other way how I can achieve this? It should also work if i cut through the model.

I would appreciate any ideas or solutions. :slight_smile:

Thanks in advance
Michael

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You can visualize a 3D color volume using ray casting as described in this post:

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