I was trying to use Extract Centerline to generate a centerline tree of what I think is a relatively simple shape (compared to what I want to input later). I’ve got 128gb RAM, 8GB NVIDIA card, 2TB SSD, and Intel i7-14700HX processor, which I would think would be enough to process at least this.
The model was imported as a .ply from an Avizo export because the lab I’m in segments in Avizo (and not going to change). It was about 42k points, I used decimate set at 0.9 and it output a 23k-point mesh.
If I did not run pre-processing, the network outputs rendered very quickly, though missing a couple branching points I had marked with endpoints, and the centerline outputs haven’t finished after 30min. If I did run pre-processing, Slicer stays pre-processing for over 30min. I’ve tried changing curve sampling distance to 0.001mm because the scan resolution is 0.006mm; I saw that was an issue in a previous post. I’ve also tried increasing target point count. It pre-processes fast when set to 23k (basically no more decimating), then spends tens of min on the centerline curve and table generation. When I set target point count for 15k, then it takes a very long time to pre-process again, I haven’t seen it finish either step yet.
If this was the most complicated tree structure I wanted a centerline tree of, then I’d be more patient. But I have much more complex structures that I will need trees from too, so I was wondering if there was anything else I could do to optimize computation time or if I was missing something obvious. Avizo has a similar module, but it finishes the computation in a minute or two, though the line isn’t always in the center and it’s harder to edit/refine (talking with them about that too), so I was hoping to use Slicer’s.
Thank you for any ideas!