Fiducial spheres are distorted near the edge of 3D views in orthographic display

I’m sure the problem is that markups are not rendered with the same method as other objects in the 3D view. As a workaround, I can set camera position (in Python) to very far from my markups. In parallel projection, camera position does not matter anyway. Increasing camera-fiducial distance doesn’t change anything in the rendered CT volume, but it reduces the distortion of markups. So it’s a good way to work around this bug (in parallel/orthographic projection at least).