I used the ‘representation’ tap in the ‘Model’ module (surface → wireframe).
But, its pattern is not clear (messy).
How can I trasform a model in this way? (added a picture)
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What do you mean? The mesh in the picture above looks nice.
What do you mean? In what way?
Add a picture. (It’s not my work, just example made by another man.)
I adjusted the transparency by ‘opacity’, but it was not like that above.
In Models module, Display / Representation section, change Representation from Surface
(default) to Wireframe
.
Here is the python script
n= getNode('muModel')
d=n.GetDisplayNode()
d.SetRepresentation(slicer.vtkMRMLDisplayNode.WireframeRepresentation)