I used the ‘representation’ tap in the ‘Model’ module (surface → wireframe).
But, its pattern is not clear (messy).
How can I trasform a model in this way? (added a picture)
What do you mean? The mesh in the picture above looks nice.
What do you mean? In what way?
In Models module, Display / Representation section, change Representation from Surface (default) to Wireframe.
Here is the python script
n= getNode('muModel')
d=n.GetDisplayNode()
d.SetRepresentation(slicer.vtkMRMLDisplayNode.WireframeRepresentation)
