How can I trasform a model in this way?

I used the ‘representation’ tap in the ‘Model’ module (surface → wireframe).
But, its pattern is not clear (messy).
How can I trasform a model in this way? (added a picture)untitiled

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What do you mean? The mesh in the picture above looks nice.

What do you mean? In what way?

Add a picture. (It’s not my work, just example made by another man.)

I adjusted the transparency by ‘opacity’, but it was not like that above.untitiled

In Models module, Display / Representation section, change Representation from Surface (default) to Wireframe.

Here is the python script

 n= getNode('muModel')
 d=n.GetDisplayNode()
 d.SetRepresentation(slicer.vtkMRMLDisplayNode.WireframeRepresentation)