Basically this (the green letters I added onto the screenshot)
Kind of a silly question but I can’t find it anywhere myself nor find any topic online haha.
lassoan
(Andras Lasso)
October 20, 2021, 2:43am
2
We currently only offer the corner annotation style orientation markers (arrows, box, or human/custom 3D model):
We have a feature request to add top/bottom/side markers, but there are no immediate plans. You can add a thumbs-up to the issue to indicate that you were interested in having this feature, and if you want to have this feature in the near future then you contributions would be welcome.
opened 12:34AM - 18 Apr 20 UTC
type:enhancement
- Allow customization of displayed fields:
- Have a list of fields (DICOM tag… s, slice view options, text nodes) and allow the user to define any content in any corner by a format string. Fields could be drag-and-dropped or copy-pasted from some help text. For example:
- Top left: [ForegroundVolumePatientName][NewLine][BackgroundVolumePatientName]
- TopRight: [ForegroundSeriesDate][ForegroundSeriesTime][TextNode:MyAnnotation]
- Have a button to configure these in the view controller (set them for all slices/just one depending on slice link state)
- Allow displaying text nodes (this would make it easy for modules to show custom information in slice views)
- Allow more flexible configuration of what DICOM information is displayed
- Allow display slice position
- Reimplement in C++ for better performance and rename the module. Store current settings from scene (in view node) but initialize from Slicer.ini (similarly to other default view settings).
- Optimize performance. Need to check if text actors are not rebuilt unnecessarily
Related, but probably should be implemented independently from text information display:
- Display orientation marker letters at the center of top, left, right, bottom sides.
- Allow showing multiple scalar bars (foreground, background, label volumes, segmentations, ...) - probably as a separate feature, not as part of slice view annotations.
1 Like