I have a bunch of RAS space coordinates (~1000) that I want to render on top of an MRI, atlas, and surfaces from 3D segmentation. I can make them into an .fcsv and import them into Markups, and they show up appropriately, but it’s extremely slow to do anything (sometimes it will hang for minutes if I pan the image).
How could I do this in a way that’s less computationally intensive? I’m thinking if I just had the marker spheres as voxel data, it would render fine, is there a built in way to “export” the markup glyphs as voxels or surfaces?