Hi,
I can see from the Astro picture that Slicer Astro is able to show axes on slice views but I can’t understand how…
Hi,
I can see from the Astro picture that Slicer Astro is able to show axes on slice views but I can’t understand how…
By the way according to the documentation axes should appear when one clicks on ruler icon. But it doesn’t work.
Ok, I see. I am quite sure that the functions you refer to are parts of the SlicerAstro extension. Have you installed that locally?
I installed the recent version of SLicer 3d Preview Release 4.13 few lays ago and installed Astro extension by clicking on Install
in extension manager (it automatically downloads it and unpack).
Also I have tried to build Astro and use it in custom Slicer but axes still doesn’t work (even the extension works).
Did you try to display axes?
I forgot to tell that I use Ubuntu 20.04
Unfortunately, I can not install SlicerAstro from my extensions manager and can not help you. I am on windows.
Probably those axes are displayed by vtkMRMLAstroTwoDAxesDisplayableManager and might require position-velocimetry images. You should be able to clone and adapt it to display the kind of axes that you would like to have.
Thank you for reply.
You mean that I need to try to download some special data and display it?
I looked pretty carefully to the Slicer Astro volume source code and vtkMRMLAstroTwoDAxesDisplayableManager
class but still cant understand how this manager is connected with button click in threD/slice control widget (button that is shown on the picture above “ruler icon”). Usually we do this with Qt’s connect()
but it seems that in Astro it works somehow differently.
Yes, it might require special volume nodes. But you can get definitive answer by reviewing the code and running it under a debugger.
@Davide_Punzo do you have any advice?
these axes only be displayed in Astro Slicer? How to display it in 3D Slicer?
Hi @iwangwangwang,
As far as I know original Slicer 3D doesn’t have such axes.
They are implemented in SlicerAstro as Diplayable Manger.
Also I have reworked it and use it my custom app.
If you know how to compile the module you can follow this link, download the module and compile it.
Then add this directory to modules and you should see axes on 2D (like in SlicerAstro) and also there should be module named Axes
which allows to use 3D axes on selected node.
Thank you so much, but the link seems invalid
Oh Im sorry… I forgot this is closed source repository