How to transform objects with a Oculus Quest2 controller in Virtual Reality module

I’m using Slicer 5.3.0, and I’ve successfully set up the VR module with SteamVR to display it on the Oculus Quest. However, after that, I’m limited to just using the trigger action, and I want to be able to rotate objects, resize them, and adjust the overall camera view with the controller. How can I achieve this?

I’ve followed all the steps in the picture, including applying VTK, but it’s not working. I’m not very familiar with Python or Qt, so I would really appreciate it if you could provide detailed instructions.

People have been reprting this for Oculus Quest 2 for a while, but since I don’t have such a device I cannot test or try to fix this. Does anyone at Kitware have a Quest 2? We have been receiving these reports and I cannot tell them anything. Thank you!

Also there is this issue, not sure if related