Echo Volume Render depth coloring not working

My volume rendering of a 3D echo image does not show depth dependent coloring, like in this demo video: https://www.youtube.com/watch?v=hzxzUILNhnA&list=PLIFpHI5hhxkszTWJTaWDM-eGTR8zBubSA&index=14. I tried adjusting the various sliders, but they seems to have no effect, except for “Depth coloring” which just changes the render color uniformly.

3D Slicer 5.10.0, 2026 Macbook Pro, M5 Pro chip.

Pinging this in hopes of getting some advice!

Try narrowing the range on the depth coloring slider, it is currently stretching the depth colormap over 500 mm, and my guess is that the rendered echo region covers a small slice of that, so the color range you see is just a small slice of the colormap. Slide the whole range until the rendered region is a medium depth color, then bring in the edges until you see the range of the colormap that you would like (presumably most of it).

@mikebind Thanks for the advice. I tried increasing the “Depth range” to [-10000, 10000], and decreasing to [-10, 10]. For each, sliding the range as well as the min and max had no effect. I’ve attached screen recordings. Please let me know if I’m doing anything obviously wrong!

Hm, that does seem odd. I just confirmed that I can get sensible depth renderings using this module. I’m using Slicer 5.10.0, the same as you.

I have observed in the past that Echo Volume Render does not play well with any manual adjustment of settings in the Volume Rendering module. Any chance that you touched something there? If so, I would try just reopening Slicer and starting from scratch in the Echo Volume Render module, which will reset any confused settings. Beyond that, I would try a different echo volume to see if the issue seems specific to this dataset. Has this worked for you in the past?